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Tuesday, 18 September 2012

Weekly Wrap Up: Gamescom Part 2


I'm sorry It took me so long to post this article.  I recently moved and was just way to busy with a whole bunch of stuff to get around to this blog.  When I did have time to write it was for a review that I'll be sure to post later this week.  Anyways here is more news from Gamescom in case you still haven't caught up on all of it or maybe missed something.


The Last of Us trailer
            It’s a trailer for The Last of Us.  I wanted to watch it put stopped shortly in because I hate watching scenes from games I know I’m going to get because it just spoils part of the experience and I am definitely buying this game.

Black Ops 2 changes
            Call of Duty: Black Ops 2 is making some changes to its multiplayer component.  First off there will no longer be kill streaks as they will now be called score streaks.  With score streaks you can rack up score through kills just as like before as well as by performing tasks that assist your team.  For instance protecting a flag carrier or a territory will give you additional score to increase your streak, as will things like capturing flags.  There will finally be a skill based matchmaking system called League Play that will put you in matches with people who have a similar level in multiplayer.  Lastly the loadout options have undergone some reconstruction.  Rather than a set of designated slots for weapons, grenades, perks, etc., you will have 10 slots that can be exchanged for apparently just about anything else.  I still think that the max number of weapons will be two, but apparently you can decide to do things like give up a secondary weapon in order to get an additional grenade or go without grenades in order to get another perk.

Army of Two trailer
            The new Army of Two’s first trailer was shown at Gamescom and it looks pretty much like you would expect it to except with a lot more things getting destroyed.  There seems to be some destructibility to the environments outside of the set-pieces, but I’m curious to learn how much of that there really is and if it is possible to fully destroy cover.  I still feel like they made the wrong choice by focusing on new characters, in fact a part of me was hoping that Salem & Rios were hiding out undercover or something but the trailer shows that is not the case.

AC Liberations trailer
            The game is looking pretty good; it seems to have incorporated the new mechanics from Assassin’s Creed 3 such as corner-cover and found some ways to implement the Vita’s touch controls.  The part of the trailer that says “touch to kill” is a little strange because of how easily all the kills were achieved, but I’m going to assume that it is an ability that you must earn, like Mark & Execute in Splinter Cell Conviction and the upcoming Black List.

Need for cloud
            Need For Speed Most Wanted has included a new feature called Cloud Compete.  In the game the goal is to become the most wanted amongst your friends and you achieve this by racking up speed pointsCloud Compete allows your speed points to be transferred across multiple devices, including 360, PS3, PC, Vita, iPhone and Android phones.  It seems interesting but I for one am not going to be buying the game on multiple systems, so I don’t see the practicality of this feature. 

Revengence release date
            Metal Gear Rising’s release date was revealed along with a new character.  The trailer should look familiar up until about 3:20 because it is the one from E3, after that the new stuff starts.  Along with a new robotic dog thing comes the release date for the game.  Metal Gear Rising: Revengence will come out on Feb 21 in NA and Feb 22 in EU.

Halo 4 Specializations
            Halo is adding armor sets called specializations for players to unlock.  Once you go through the first nine levels of unlocks and have all of the cosmetic options available you will be able to unlock the 10th, which gives you a special ability.  There are 10 specializations leading to a lot of info to take in.  IGN has an expansive article breaking it down.

Borderlands 2 has a near invincible boss
            Crawmerax the Invincible from The Secret Armory of General Knoxx DLC pack was supposedly the most difficult enemy in Borderlands and was part of a mission called ‘You. Will. Die.’.  Now in Borderlands 2, Gearbox is looking to top their previous effort and make one of the hardest bosses ever in the new mission called 'You.Will. Die. (Seriously.)'  featuring Terramorphous the Invincible who is supposed to be nearly impossible for players to beat.

ZombiU trailer
Another trailer for Ubisoft’s upcoming Wii U exclusive was shown off at Gamescom and while it looks cool it doesn’t really present anything new and also fails to top the awesome Nursery trailer from Comic-Con.  I still think the game looks great; even if I won’t ever play it do to a lack of interest among myself and all my friends in the Wii U.

New PS3 games
            I don’t know much about any of these games, but here is what I have.  Until Dawn is a horror game inspired by campy horror movies where teenagers go into the woods and get picking off by a mad man and it uses the PS MovePuppeteer is a platformer where the world “moves around you”, since you are on a stage and new areas come onto the stage so that you can interact with them.  Rain is a game where you are invisible except for when you are in the rain, at which point you can see your character’s silhouette.  They all seem to either have an interesting idea or look but the gameplay isn’t selling me, except for Until Dawn, which I hope is also compatible with a regular controller because I will never buy a Move.

Little Big Planet Vita
            In addition to revealing the incredible looking Tearaway, Media Molecule showed off a new trailer for Little Big Planet Vita.  It focuses on not only new ways to play, but also new ways to customize levels.  I have spent almost no time with the Little Big Planet games so I am no expert but to me the series appears to be at home on the Vita due to how easy it is to customize levels just by touching the screen as well as for offering up a multitude of different small experiences throughout its many packed in and community made levels that allow for quick and entertaining gaming on the go.

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